01 — Art direction
I define a game’s visual identity and guide it from concept through production, keeping characters, environments, and interfaces consistent with the creative vision.
Art direction · Game UI/UX · Visual psychology
Art Director · Games
I decode why mobile games win through art, UI & visual psychology.








I'm an art director and game artist working across mobile games, UI/UX and visual development. My work connects the visual identity of a game with how players understand and experience it.
Over the past decade, I've led art production, built UI systems and worked hands-on with 2D and 3D assets. I work closely with designers and developers, from the first prototype through production and live operations.
My focus is on casual and puzzle games: clear visual hierarchy, readable shapes, purposeful color and feedback that makes every interaction feel right.
Capabilities
I define a game’s visual identity and guide it from concept through production, keeping characters, environments, and interfaces consistent with the creative vision.
I design clear, intuitive interfaces for mobile and PC games. Figma prototypes and design systems help teams test interactions and move smoothly into development.
I bring hands-on experience across characters, environments, props, modeling, texturing, and animation—supporting both the overall direction and the assets needed to deliver it.
I use UI animation, Spine, and visual feedback to make actions readable and rewards satisfying, with particular attention to casual and puzzle gameplay.
I give artists clear direction, practical feedback, and room to grow. My experience includes mentoring, recruitment, and working closely with producers and developers.
I build production workflows, document art standards, and prepare assets for implementation. I work with developers to maintain visual quality while improving loading times and performance.
Selected work
UI/UX · Design system
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX · 2D
Game Art · UI/UX
Game Art · UI/UX · 2D
Game Art · UI/UX · 2D
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX · 2D
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX · Not released yet
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
Game Art · UI/UX
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Character
3D Art · Props
3D Art · Character
3D Art · Character
3D Art · Vehicle
3D Art · Vehicle
3D Art · Vehicle
3D Art · Material
3D Art · Material
3D Art · Material
3D Art · Material
3D Art · Material
3D Art · Character
3D Art · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
2D · Character
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2D · Character
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Career
Art direction, UI/UX systems and visual feedback for puzzle and casual mobile games.
−40% load times / +20% event retention
Visual direction and art production for a PC metaverse project.
+62% retention / 80 → 370 weekly active users
Led the art team for Survival Game Master and supported new game prototypes.
#1 US survival game master
Art direction for Queen Bee! alongside characters, environments and prototype development.
Game UI/UX, 2D and 3D characters, and environments.
Visual design, interactive wireframes and prototypes for mobile applications and websites.
Get in touch
Art direction, UI/UX, and visual development for games. I help teams create cohesive visuals, clear gameplay, and satisfying feedback, from the first prototype to live operations.