With a proven track record of driving success in different domains of gaming industry, I look forward to the horizon to find a new adventure.
With extensive experience in leading art and design efforts, I’ve consistently delivered outstanding results, including significant increases in user retention, revenue, and active user engagement.
Skilled in optimizing team workflows, implementing scalable processes, and fostering collaboration between artists and developers, I’ve played a pivotal role in the success of multiple projects. Skilled in defining art styles, building immersive environments, and optimizing assets for peak performance, I consistently bring creativity and expertise to every project.
I’m dedicated to delivering exceptional gaming experiences and fostering continuous improvement within the industry
Led the artistic direction and design efforts for the project, focusing on user-centered strategies that resulted in a 62%
increase in user retention, $1,600 in monthly recurring revenue, and a rise in weekly active users from 80 to 370.
• Created and implemented an efficient art production process using Notion, which improved team workflow, task tracking,
and overall productivity.
• Worked closely with developers to optimize the game, employing techniques that enhanced performance significantly.
• Developed comprehensive guidelines for artists and developers, streamlining workflows and promoting continuous
improvement.
• Provided the team with clear UI/UX guidelines and mockups to ensure a cohesive and engaging user experience.
• Defined the game’s unique art style and guided the team in producing assets that matched the established vision
• Designed compelling characters, immersive environments, detailed props, and captivating vehicles.
• Applied optimization techniques to improve the performance of scenes, characters, vehicles, and materials across various
assets.
• Organized regular team meetings to offer feedback, encourage growth, and better understand team members’ strengths,
ultimately leading to efficiency gains.
Directed and led the team in the creation of the highly successful F2P game “Survival Game Master,” which reached the #1
position on the US Top Charts and generated nearly $75k in revenue across iOS and Android platforms.
• Worked closely with the Producer to develop comprehensive documentation for various game concepts, guiding the
development process.
• Led the development of prototypes, enabling thorough testing and validation of game ideas..
• Collaborated with developers to optimize game assets, ensuring smooth performance and a high-quality player experience.
• Designed intuitive and visually engaging UI/UX interfaces tailored to the unique art style of each game, boosting user
engagement and satisfaction.
• Provided expert guidance and support to the team, ensuring the creation of optimized assets that effectively enhanced the
overall game experience.
Directed and led the team in the creation of the highly successful F2P game “Survival Game Master,” which reached the #1
position on the US Top Charts and generated nearly $75k in revenue across iOS and Android platforms.
• Worked closely with the Producer to develop comprehensive documentation for various game concepts, guiding the
development process.
• Led the development of prototypes, enabling thorough testing and validation of game ideas..
• Collaborated with developers to optimize game assets, ensuring smooth performance and a high-quality player experience.
• Designed intuitive and visually engaging UI/UX interfaces tailored to the unique art style of each game, boosting user
engagement and satisfaction.
• Provided expert guidance and support to the team, ensuring the creation of optimized assets that effectively enhanced the
overall game experience.
Streamlined and optimized the workflow of the art department, resulting in increased efficiency and productivity across the
team.
• Contributed innovative ideas for games and played a key role in their successful execution.
• Managed the art direction for the highly acclaimed game “Queen Bee,” which secured the #1 position on the US Top Charts
and generated approximately $110k in revenue.
• Actively participated in the recruitment process, conducting interviews and evaluating candidates to support the team’s
growth and success.
• Demonstrated artistic expertise by creating high-quality assets, immersive environments, captivating props, and memorable
characters.
• Collaborated with team leads to explore new concepts, aiding in the development of prototypes and pushing creative
boundaries.
Streamlined and optimized the workflow of the art department, resulting in increased efficiency and productivity across the
team.
• Contributed innovative ideas for games and played a key role in their successful execution.
• Managed the art direction for the highly acclaimed game “Queen Bee,” which secured the #1 position on the US Top Charts
and generated approximately $110k in revenue.
• Actively participated in the recruitment process, conducting interviews and evaluating candidates to support the team’s
growth and success.
• Demonstrated artistic expertise by creating high-quality assets, immersive environments, captivating props, and memorable
characters.
• Collaborated with team leads to explore new concepts, aiding in the development of prototypes and pushing creative
boundaries.
Streamlined and optimized the workflow of the art department, resulting in increased efficiency and productivity across the
team.
• Contributed innovative ideas for games and played a key role in their successful execution.
• Managed the art direction for the highly acclaimed game “Queen Bee,” which secured the #1 position on the US Top Charts
and generated approximately $110k in revenue.
• Actively participated in the recruitment process, conducting interviews and evaluating candidates to support the team’s
growth and success.
• Demonstrated artistic expertise by creating high-quality assets, immersive environments, captivating props, and memorable
characters.
• Collaborated with team leads to explore new concepts, aiding in the development of prototypes and pushing creative
boundaries.
Designed visually stunning graphics and user interfaces for various mobile applications and websites, ensuring a seamless
and intuitive user experience.
• Translated client requirements and project objectives into engaging visual concepts and design layouts, consistently
adhering to brand guidelines and industry standards.
• Collaborated closely with cross-functional teams, including developers, product managers, and marketing specialists, to
iterate on design solutions and optimize user interaction flows.
• Conducted thorough research and analysis of user feedback, market trends, and competitor strategies to inform design
decisions and enhance product usability.
• Implemented best practices in mobile app and web design, incorporating responsive design principles, typography,
iconography, and color theory to create polished and user-friendly interfaces.
• Utilized prototyping tools to create interactive wireframes and prototypes, enabling user testing and iterative design
improvements.
Directing game on Unreal to make a realistic horror game for Steam.
Directing Game for Mobile and Nintendo Switch on Mobile and Nintendo Switch.
Directed Art for a NFT project of Cardano, ADA to develop a PC Game on Unity 3D.
Directed Art for a NFT project of Cardano, ADA to develop a PC Game.
# 1 in Top US Charts on both iOS and Android. 10+ million downloads.
# 1 in Top US Charts on both iOS and Android. 10+ million downloads.
# 1 in Top US Charts on both iOS and Android. 10+ million downloads.
Wahab did a wonderful job at providing 3D and 2D/UI assets through the Carda Station development, while also managing the other artists and communication with the funders of the project to explain constraints and limitations. He is highly competent and talented, extremely reactive, solution oriented and still open to feedbacks and contrary views. He brings a lot of positivity and it was a pleasure working with him.
This guy's attention to detail and creativity is unparalleled. From concept to realization, his pipeline is impressive. In addition to exceptional artistic abilities, Wahab can also manage a team of artists. Always willing to lend a helping hand and this positive attitude is an excellent addition to any team. Finally, I would like to say that he is one of the top Artists in town.
Wahab is really competent and resourceful when it comes to art. He has guided and helped everyone. He did a remarkable job working as a Sr. Game Artist. He was punctual and always provided work before time. He knows his stuff and is always putting in an extra effort to create the best result. He is friendly and it's fun to work with him.
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